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This was very fun and makes you want to play the bigger open-world events. One of them called "Ashava" was already featured in the beta: Eight players engaged in epic battles where Ashava had to be defeated in a certain amount of time. This all sounds like the detailed version of the world bosses. You collect "fragments" that you can use to open boxes of valuable items. In addition, of course, the monsters become stronger. Suddenly it rains meteorites, blood flows through the streams and the sky darkens. Events like "Hell's Flood" change entire regions. Open-world eventsĪccording to the trailer, you can also go hunting for experience points and fat end-game loot in the open world. It is to be hoped that the nightmare dungeons in "Diablo IV" offer more variety. Except for the strength of the monsters, nothing changes, which is why the endgame in "Diablo III" feels very repetitive. There is little to do there after reaching the maximum level except farm "Great Nephalem Portals" - on difficulty levels 1 to 150. The Nightmare Dungeons are probably the closest to the endgame content from Diablo III. Dungeons sind seit jeher ein Herzstück der Diablo-Serie.
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